|
|
mitsch nous apporta ses lumieres en ce 05/02/2006 05:59:
> thanks for your reply!
> with fog, i can avoid the horizon line. but it would be better not to have
> fog in the foreground. is it possible to put 'bar' of fog just before the
> horizon line? can i fill fog into a hollow object, or do i have to use the
> scattering media?
> mitsch
>
>
Fog can't be contained in a container, it fill the entire scene. Some solutions:
- Use a large distance value, something like 1000 or more. That way, the fog's effect
can be
minimised to a negligeable level close by.
- Use a ground fog, but have the up vector been horizontal. Use a large negative value
for the
altitude. You may need to use several fogs to surround the scene.
- Use a hollow torus with a very large main radius, say 10000 or more, and fill it
with media.
--
Alain
-------------------------------------------------
OK, so what's the speed of dark?
Post a reply to this message
|
|